make GDK_DEBUG=opengl work on win32
authorLukas K <lu@0x83.eu>
Sat, 28 Oct 2017 22:07:34 +0000 (00:07 +0200)
committerChun-wei Fan <fanchunwei@src.gnome.org>
Mon, 30 Oct 2017 06:39:55 +0000 (14:39 +0800)
gdk/win32/gdkglcontext-win32.c

index e367bf2cfcb0a955aa59d4c67a4de018b834fe1f..8a5a1c249ceaaefce11b068821792000b5ff84c7 100644 (file)
@@ -429,10 +429,10 @@ _gdk_win32_display_init_gl (GdkDisplay *display)
             g_print ("WGL API version %d.%d found\n"
                      " - Vendor: %s\n"
                      " - Checked extensions:\n"
-                     "\t* WGL_ARB_pixel_format: %s\n",
+                     "\t* WGL_ARB_pixel_format: %s\n"
                      "\t* WGL_ARB_create_context: %s\n"
                      "\t* WGL_EXT_swap_control: %s\n"
-                     "\t* WGL_OML_sync_control: %s\n",
+                     "\t* WGL_OML_sync_control: %s\n"
                      "\t* WGL_ARB_multisample: %s\n",
                      display_win32->gl_version / 10,
                      display_win32->gl_version % 10,